Updated on 2024/09/17

写真a

 
KOMURA Hiraku
 
Scopus Paper Info  
Total Paper Count: 0  Total Citation Count: 0  h-index: 2

Citation count denotes the number of citations in papers published for a particular year.

Job
Assistant Professor
E-mail
メールアドレス
Laboratory
1-1 Sensui-cho, Tobata-ku, Kitakyushu-shi, Fukuoka
External link

Research Interests

  • Haptics

  • Illusion

  • Tactile display

  • Sensor

Research Areas

  • Informatics / Perceptual information processing  / 人間情報学、応用情報学およびその関連分野

  • Informatics / Human interface and interaction  / 人間情報学、応用情報学およびその関連分野

Degree

  • Nagoya University  -  Ph.D.   2020.03

Biography in Kyutech

  • 2020.04
     

    Kyushu Institute of Technology   Faculty of Engineering   Department of Mechanical and Control Engineering   Assistant Professor  

Academic Society Memberships

  • 2017.04   The Japan Society of Mechanical Engineers   Japan

  • 2017.04   The Virtual Reality Society of Japan   Japan

  • 2023.04   日本機械学会 情報・知能・精密機器部門 学術委員   Japan

  • 2023.04   日本ロボット学会会誌編集委員会 委員   Japan

  • 2021.04   アクチュエータシステム技術企画委員会   Japan

  • 2021.04   計測自動制御学会 システムインテグレーション(SI)部門, 触覚部会 委員   Japan

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Papers

  • Robust active suspension control of vehicles with varying vehicle mass Reviewed International journal

    Oya M., Komura H.

    Artificial Life and Robotics   29 ( 2 )   326 - 333   2024.05

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    Language:English   Publishing type:Research paper (scientific journal)

    DOI: 10.1007/s10015-023-00931-6

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  • Investigation of kinesthetic illusion of biceps brachii muscle using a miniature voice coil motor Reviewed International journal

    Komura H., Nozawa T., Honda M., Ohka M.

    Journal of Advanced Mechanical Design, Systems and Manufacturing   18 ( 5 )   2024.01

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    Authorship:Lead author, Corresponding author   Language:English   Publishing type:Research paper (scientific journal)

    DOI: 10.1299/jamdsm.2024jamdsm0068

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  • Development of robust braking controller for autonomous vehicles to achieve any ride comfort performance Reviewed International journal

    Komura H., Oya M.

    Artificial Life and Robotics   28 ( 2 )   418 - 424   2023.05

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    Authorship:Lead author, Corresponding author   Language:English   Publishing type:Research paper (scientific journal)

    DOI: 10.1007/s10015-022-00842-y

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  • Tangential-force detection ability of three-axis fingernail-color sensor aided by CNN Reviewed International journal

    Watanabe K., Chen Y., Komura H., Ohka M.

    Robotica   19 ( 4 )   2023.03

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    Language:English   Publishing type:Research paper (scientific journal)

    DOI: 10.1017/S0263574723000309

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  • Development of Tactile Display for Measuring Human Dexterity Reviewed International journal

    Komura H., Takeshige T., Ohka M.

    Proceedings of the International Display Workshops   29   1128 - 1131   2022.01

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    Authorship:Lead author, Corresponding author   Language:English   Publishing type:Research paper (international conference proceedings)

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  • Enhancement process of kinesthetic illusion caused by stimuli of vibrations and movies Reviewed

    Hanai T., Komura H., Masakazu H., Ohka M.

    Proceedings of the International Display Workshops   27   615 - 618   2021.12

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    Language:English   Publishing type:Research paper (international conference proceedings)

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  • Two experimental devices for record and playback of tactile data Reviewed

    Ohka M., Komura H., Watanabe K., Nomura R.

    Philosophies   6 ( 3 )   2021.09

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    Language:English   Publishing type:Research paper (scientific journal)

    DOI: 10.3390/philosophies6030054

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  • Investigation of tactile illusion based on gestalt theory Reviewed

    Komura H., Nakamura T., Ohka M.

    Philosophies   6 ( 3 )   2021.09

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    Authorship:Lead author   Language:English   Publishing type:Research paper (scientific journal)

    DOI: 10.3390/philosophies6030060

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  • Degree of muscle-and-tendon tonus effects on kinesthetic illusion in wrist joints toward advanced rehabilitation robotics Reviewed

    Komura H., Kubo T., Honda M., Ohka M.

    Robotica   40 ( 4 )   1222 - 1232   2021.01

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    Authorship:Lead author, Corresponding author   Language:English   Publishing type:Research paper (scientific journal)

    DOI: 10.1017/S0263574721001107

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  • Formulation of tactile Gestalt inducing the comfortableness towards development of haptic device

    KOMURA Hiraku, YAZAKI Takeru, OHKA Masahiro

    The Proceedings of the Conference on Information, Intelligence and Precision Equipment : IIP ( The Japan Society of Mechanical Engineers )   2021 ( 0 )   IIP1B2-4   2021.01

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    Authorship:Lead author   Language:Japanese   Publishing type:Research paper (conference, symposium, etc.)

    <p>To improve the tactile VR technology, we researched the haptic device technology that can provide the material feeling to the palm of hand. We adopted Velvet Hand Illusion (VHI), which is one of the tactile illusion phenomena, and tried to control this sensation. Since it is necessary to create the model of VHI mechanism, we tried to formulate it by applying law of pragnanz in Gestalt theory, which is famous for visual research, to VHI. In the formulation, we focused on the basic VHI stimulus in which two parallel lines (wires) reciprocated between the palms and formulated the VHI intensity by using the phase difference of two parallel lines movement and the speed difference of the two lines as explanatory variables. We conducted the psychophysical experiment and verified this formulation. It was found that our proposed model can explain the relationship between VHI intensity and the stimulus conditions when there was no velocity difference between the two lines. On the other hand, in the condition that included phase and velocity difference, our model explained the relationship between them in only large velocity difference condition. This result suggests that the phase difference and the velocity difference are interrelated, and we should clarify the relationship between them to improve the prediction accuracy of VHI in the future.</p>

    DOI: 10.1299/jsmeiip.2021.iip1b2-4

    CiNii Article

    CiNii Research

    Other Link: https://www.jstage.jst.go.jp/article/jsmeiip/2021/0/2021_IIP1B2-4/_pdf

  • Precision Enhancement of Fingernail Color Three-axis Tactile Sensor Using CNN

    WATANABE Keisuke, KOMURA Hiraku, OHKA Masahiro

    The Proceedings of Mechanical Engineering Congress, Japan ( The Japan Society of Mechanical Engineers )   2021 ( 0 )   J162-02   2021.01

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    <p>In our previous study, we developed a fingernail color sensor capable of identifying the magnitude and direction of the force acted on fingers. The prototype is equipped with a small CMOS camera and green LEDs, and collected a dataset of vertical force and shear force acting on the index finger and fingernail color images using an electronic balance and a load cell. The dataset was trained by CNN to estimate forces from the images. In this study we produced individual CNN models, which learned individual fingernail color change data. RMSEs for nine human subjects were 0.12, 0.12 and 0.29 [N] for <i>F<sub>x</sub></i>, <i>F<sub>y</sub></i> and <i>F<sub>z</sub></i>, respectively. RMSEs of <i>F<sub>x</sub></i> and <i>F<sub>y</sub></i> are significantly smaller than those of previous studies.</p>

    DOI: 10.1299/jsmemecj.2021.j162-02

    CiNii Research

  • Formulation of tactile Gestalt to express variation in velvet hand illusion caused by out-of-phase cycles of two wires Reviewed

    KOMURA Hiraku, NAKAMURA Toshiki, OHKA Masahiro

    Journal of Advanced Mechanical Design, Systems, and Manufacturing ( The Japan Society of Mechanical Engineers )   14 ( 6 )   JAMDSM0088 - JAMDSM0088   2020.01

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    <p>To develop a tactile display, we focused on the Velvet Hand Illusion (VHI), which is a tactile illusion phenomenon. The most important feature of VHI is that VHI is not generated in one wire but is generated in two or more wires. This means that we recognize the area surrounded by wires as a Gestalt and a smooth surface sensation is generated in the Gestalt. We assume that the VHI mechanism is related to the law of closure and the law of common fate in Gestalt theory. In this paper, we investigate the relationship between VHI and the law of closure by means of variation in a phase difference of two wires’ cyclic movement, and formulate VHI variation, taking into account the law of closure. We try to divide the law of closure into two factors: one of them is a factor of translation and the other is a factor of elasticity. We formulate the tactile Gestalt and verify the validity of this formulation by comparing the result of the psychophysical experiment to the estimation via the formulation. This work shows that the law of closure in the tactile Gestalt consists of the translation factor and the elasticity factor, and the VHI mechanism is described by the formulation of the tactile Gestalt.</p>

    DOI: 10.1299/jamdsm.2020jamdsm0088

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    Other Link: https://ci.nii.ac.jp/naid/130007882189

  • Basic research to elucidate the mechanism of the haptic illusion inducing smoothness

    MOCHIZUKI Tomoya, KOMURA Hiraku, OHKA Masahiro

    The Proceedings of Mechanical Engineering Congress, Japan ( The Japan Society of Mechanical Engineers )   2020 ( 0 )   J16204   2020.01

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    <p>There is an illusion phenomenon called Velvet Hand Illusion (VHI), in which two steel wires are sandwiched between both hands and rubbed back and forth to create a smooth sensation on the palm. In order to quantitatively evaluate the touch feeling of VHI, a series of psychophysical experiments was performed using the SD method and factor analysis to obtain the psychophysical dimension of tactile perception. As a result, it was found that the difference in VHI sensation between the dot-matrix VHI and the wire VHI was caused by the influence of each stimulating material. It was also clarified that VHI was a phenomenon caused by integration rather than lateral inhibition.</p>

    DOI: 10.1299/jsmemecj.2020.j16204

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    Other Link: https://www.jstage.jst.go.jp/article/jsmemecj/2020/0/2020_J16204/_pdf

  • Enhancement process of Kinesthetic Illusion caused by stimuli of vibrations and movies

    HANAI Tetsuya, KOMURA Hiraku, Masakazu MHonda, OHKA Masahiro

    The Proceedings of Mechanical Engineering Congress, Japan ( The Japan Society of Mechanical Engineers )   2020 ( 0 )   J16202   2020.01

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    <p>The kinesthetic illusion (KI) is an illusion that when a suitable vibration stimulus is applied to tendons or muscles, the stimuli tend to feel as if the stimulated tendons or muscles were stretched to move related limbs. In the previous study, we investigated the process of strengthening the moving image in the process of repeating experiments performed by naïve persons who have not experienced the motion illusion so far. An experiment in which a vibration stimulus was applied to the Flexor Carpal Radius (FCR) tendon of the right hand was repeated 5 times to confirm the training effect on KI, which was evaluated by the magnitude estimation method. In the present study, we investigated the effect of the rubber hand illusion (RHI) on the KI with displaying a movie of the wrist extension movement on a display placed in front of the arm.</p>

    DOI: 10.1299/jsmemecj.2020.j16202

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    Other Link: https://www.jstage.jst.go.jp/article/jsmemecj/2020/0/2020_J16202/_pdf

  • Elucidation of Velvet Hand Illusion using LABNIRS toward a New Haptic Display Reviewed

    Komura H., Kosuzi H., Ohka M.

    MHS 2019 - 30th 2019 International Symposium on Micro-NanoMechatronics and Human Science   2019.12

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    Authorship:Lead author   Language:English   Publishing type:Research paper (international conference proceedings)

    DOI: 10.1109/MHS48134.2019.9249323

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  • Control method of kinesthetic illusion using natural frequency of tendon toward compact rehabilitation devices Reviewed

    Komura H., Ikeda K., Honda M., Ohka M.

    IEEE/ASME International Conference on Advanced Intelligent Mechatronics, AIM   2019-July   163 - 168   2019.07

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    Authorship:Lead author   Language:English   Publishing type:Research paper (international conference proceedings)

    DOI: 10.1109/AIM.2019.8868657

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  • Surface Sensations Generated by Tactile Illusion Reviewed

    OHKA Masahiro, KOMURA Hiraku

    Journal of The Surface Finishing Society of Japan ( The Surface Finishing Society of Japan )   70 ( 3 )   127 - 132   2019.03

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    Language:Japanese   Publishing type:Article, review, commentary, editorial, etc. (scientific journal)

    DOI: 10.4139/sfj.70.127

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    CiNii Research

    Other Link: http://id.ndl.go.jp/bib/029565280

  • The effects of tactile gestalt on generating velvet hand illusion Reviewed

    Komura H., Ohka M.

    26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings   1026 - 1027   2019.03

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    Authorship:Lead author   Language:English   Publishing type:Research paper (international conference proceedings)

    DOI: 10.1109/VR.2019.8798033

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  • Edge angle perception precision of active and passive touches for haptic VR using dot-matrix display Reviewed

    Komura H., Ohka M.

    Journal of Advanced Mechanical Design, Systems and Manufacturing   13 ( 3 )   2019.01

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    Authorship:Lead author   Language:English   Publishing type:Research paper (scientific journal)

    DOI: 10.1299/jamdsm.2019jamdsm0051

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  • Informotionology and Emotion Control Reviewed

    OHKA Masahiro, KOMURA Hiraku

    Journal of the Japan Society of Applied Electromagnetics and Mechanics ( The Japan Society of Applied Electromagnetics and Mechanics )   27 ( 4 )   383 - 389   2019.01

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    Language:Japanese   Publishing type:Article, review, commentary, editorial, etc. (scientific journal)

    <p> Actuation provides motion control of an object and acquires reaction force as <i>information</i> through the <i>motion</i>. We advocate a new network structure called informotion, which is a coin combining information and motion to express those intrinsic characteristics possessed by actuation. After we will summarize <i>informotionology</i> which becomes one of academic fields of the informotion, we will progress the control method of informotion network systems causing complex systems’ behavior due to variety of actuators, and then we introduce emotion control, which is one of the most effective applications of the informotion network. Using variety of actuators we will control human emotion such as comfort feeling, courage and confidence. In this report, we describe two examples. One of them is Kinesthetic Illusion (KI) inducing movement feeling of limbs, which is controlled through vibration caused by a voice coil motor. KI has a possibility to enhance peaceful feeling on distal radius fracture patients. The other is Velvet Hand Illusion (VHI) inducing soft and smooth virtual surfaces, which is controlled through an array of piezoelectric ceramic actuators. VHI strength is related to integration processing of information in brain followed through Gestalts.</p>

    DOI: 10.14243/jsaem.27.383

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    Other Link: http://id.ndl.go.jp/bib/030144643

  • Basic Investigation of Tactile Gestalt Generating Surface Smoothness Feeling Reviewed

    Komura Hiraku, Ohka Masahiro

    Transactions of the Virtual Reality Society of Japan ( THE VIRTUAL REALITY SOCIETY OF JAPAN )   24 ( 1 )   43 - 51   2019.01

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    <p>Smoothness is one of the important factors in controlling texture sensation in tactile VR. In previous research, we created the feeling of smoothness by utilizing Velvet Hand Illusion (VHI) which is one tactile illusion phenomenon. We adopted a dot-matrix display as a haptic device to clarify that VHI can be created in the dot-matrix display with the two parallel moving lines formed by the stimulus pins. From this result, it was clarified that we can perceive apparent motion in tactile sensation as well as visual sensation. In our more recent research we focus on the tactile Gestalt which consists of the two parallel moving lines. The tactile Gestalt is different from the visual Gestalt because we can recognize not only shapes such as a letter and a figure, but also smoothness in the tactile Gestalt. Since the dot-matrix display can create various dot patterns, it is possible to clarify the condition of the tactile Gestalt to generate VHI feeling. Therefore, in this research, we aim to clarify the basic characteristics of tactile Gestalt using the dot-matrix display. We investigate the relationship between the pins distance forming a line and VHI occurrence, and the absolute threshold of line length which is the trigger to generate VHI. As a result, the threshold of the distance between pins forming the line coincides with two point threshold of the palm. Also, the absolute threshold of the parallel line length is about 28 mm.</p>

    DOI: 10.18974/tvrsj.24.1_43

    CiNii Article

    CiNii Research

  • ‘Informotion’and Tribology

    OHKA Masahiro, KOMURA Hiraku, YANO Tomoaki

    JOURNAL OF JAPANESE SOCIETY OF TRIBOLOGISTS ( Japanese Society of Tribologists )   63 ( 9 )   580 - 585   2018.09

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    <p>In this paper, to put this research in context, we first provide a brief survey of the internet of things (IoT) and IoT-like networks. We then introduce our new actuator-sensor network, which is capable of obtaining environmental information through actuator movement configurations which rely on tribological contact. We coin a new word "informotion" which integrates "information" and "motion" to express the abovementioned situation; networks composed of informotion elements are called informotion network systems (INS), the controls of which are based on bio-inspired rules. As an example of INS developed in our laboratory,we introduce an actuator array capable of controlling smooth tactile feeling using the velvet hand illusion. If we accumulate adequate successful findings related to feeling control generated by INS, in future work we will work to increase the ease or comfort for individuals manipulating mechanical or robotic systems by improving the smoothness of tactile feel.</p>

    DOI: 10.18914/tribologist.63.09_580

    CiNii Article

    CiNii Research

    Other Link: http://id.ndl.go.jp/bib/029264331

  • Stimulation conditions to generate velvet hand illusion through a dot-matrix display Reviewed

    Komura H., Ohka M.

    CIVEMSA 2018 - 2018 IEEE International Conference on Computational Intelligence and Virtual Environments for Measurement Systems and Applications, Proceedings   2018.08

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    Authorship:Lead author   Language:English   Publishing type:Research paper (international conference proceedings)

    DOI: 10.1109/CIVEMSA.2018.8439948

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  • Vividness control of KI with variations in visual stimulus patterns Reviewed

    Komura H., Yoshida S., Shimura T., Honda M., Ohka M.

    MHS 2017 - 28th 2017 International Symposium on Micro-NanoMechatronics and Human Science   2018-January   1 - 3   2018.02

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    Authorship:Lead author   Language:English   Publishing type:Research paper (international conference proceedings)

    DOI: 10.1109/MHS.2017.8305179

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  • Effects of active or passive touch on perception precision of edge direction using tactile mouse exhibiting convex dot-patterns on the palm Reviewed

    Komura H., Ohka M.

    Proceedings - 2017 IEEE 5th International Symposium on Robotics and Intelligent Sensors, IRIS 2017   2018-January   86 - 90   2018.01

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    Authorship:Lead author   Language:English   Publishing type:Research paper (international conference proceedings)

    DOI: 10.1109/IRIS.2017.8250103

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  • Informotion and tribology- Environmental information acquired by actuator-sensor networks through tribology Reviewed

    Ohka M., Komura H., Yano T.

    Toraibarojisuto/Journal of Japanese Society of Tribologists   63 ( 9 )   580 - 585   2018.01

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    Language:English   Publishing type:Research paper (scientific journal)

    © 2018 Japanese Society of Tribologists. All Rights Reserved. In this paper, to put this research in context, we first provide a brief survey of the internet of things (IoT) and IoT-like networks. We then introduce our new actuator-sensor network, which is capable of obtaining environmental information through actuator movement configurations which rely on tribological contact. We coin a new word "informotion" which integrates "information" and "motion" to express the abovementioned situation; networks composed of informotion elements are called informotion network systems (INS), the controls of which are based on bio-inspired rules. As an example of INS developed in our laboratory, we introduce an actuator array capable of controlling smooth tactile feeling using the velvet hand illusion. If we accumulate adequate successful findings related to feeling control generated by INS, in future work we will work to increase the ease or comfort for individuals manipulating mechanical or robotic systems by improving the smoothness of tactile feel.

    Scopus

    Other Link: https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85058211491&origin=inward

  • Brain activation measurement of velvet hand illusion using pocket NIRS Reviewed

    Ohka M., Mitsui Y., Komura H.

    ASME-JSME 2018 Joint International Conference on Information Storage and Processing Systems and Micromechatronics for Information and Precision Equipment, ISPS-MIPE 2018   2018.01

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    Language:English   Publishing type:Research paper (international conference proceedings)

    DOI: 10.1115/ISPS-MIPE2018-8540

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  • Research on a haptic device's capability to enhance the degree of kinesthetic illusion through vibro-and-visual stimulation Reviewed

    Komura H., Yoshida S., Kato Y., Shimura T., Honda M., Ohka M.

    Proceedings of the International Display Workshops   1   80 - 83   2017.01

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    Authorship:Lead author   Language:English   Publishing type:Research paper (international conference proceedings)

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  • Tactile mouse generating velvet hand illusion on human palm Reviewed International journal

    Rajaei N., Ohka M., Nomura H., Komura H., Matsushita S., Miyaoka T.

    International Journal of Advanced Robotic Systems   13 ( 5 )   1 - 10   2016.09

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    Language:English   Publishing type:Research paper (scientific journal)

    DOI: 10.1177/1729881416658170

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Conference Prsentations (Oral, Poster)

  • 指の3次元形状を考慮した爪色触覚センサ

    吉良義晃, 小村啓,陳彦東,大屋勝敬,大岡昌博

    日本機械学会 2023年度年次大会 

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    Event date: 2023.09.04 - 2023.09.06   Language:Japanese   Country:Japan  

  • 触覚の記録再生システムのための三軸触覚センサ

    齊藤 詢也,小村 啓,大岡 昌博

    日本機械学会 2023年度年次大会 

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    Event date: 2023.09.04 - 2023.09.06   Language:Japanese   Country:Japan  

  • 腱振動刺激によって生起する運動錯覚制御のためのHMDによる視覚フィードバックシステムの開発

    小村啓,大岡昌博

    日本機械学会 2023年度年次大会 

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    Event date: 2023.09.04 - 2023.09.06   Language:Japanese  

  • 爪色触覚センサによる指の姿勢と指先 力の同時推定

    小村 啓, 陳 彦東, 大岡 昌博

    IIP情報・知能・精密機器部門講演会 

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    Event date: 2023.03.06 - 2023.03.07   Language:Japanese  

  • 太さの異なる二本の棒が生み出すGestaltにより惹起されるベルベット錯触

    礒貝 透也, 小村 啓, 大岡 昌博

    IIP情報・知能・精密機器部門講演会 

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    Event date: 2023.03.06 - 2023.03.07   Language:Japanese  

  • Development of Robust Braking Controller for Autonomous Vehicles to Achieve Any Ride Comfort Performance Without Using Wheel Velocity

    Hiraku Komura, Masahiro Oya

    AROB 2023, 28th International Symposium on Artificial Life and Robotics 

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    Event date: 2023.01.25 - 2023.01.27   Language:English  

  • Development of Tactile Display for Measuring Human Dexterity

    Hiraku komura, Takumi Takeshige, Masahiro Ohka

    IDW '22 - 29th International Display Workshops 

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    Event date: 2022.12.14 - 2022.12.16   Language:English   Country:Japan  

  • Precision Differences among Three CNN Models of a Three-axis Fingernail-color Sensor

    Y. Chen, K. Watanabe, H. Komura, M. Ohka

    2022 JSME-IIP / ASME-ISPS Joint International Conference on Micromechatronics for Information and Precision Equipment 

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    Event date: 2022.08.28 - 2022.08.31   Language:English  

  • Development of the Control Method of Kinesthetic Illusion Considering Physical Information towards AI-based Rehabilitation

    H.Komura, M. Ohka

    2022 JSME-IIP / ASME-ISPS Joint International Conference on Micromechatronics for Information and Precision Equipment 

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    Event date: 2022.08.28 - 2022.08.31   Language:English  

  • CNN 援用爪色三軸触覚センサのせん断荷重方向の検出精度

    陳 彦東,渡邉 圭介,小村 啓,大岡 昌博

    IIP情報・知能・精密機器部門講演会  2022.03 

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    Event date: 2022.03.07 - 2022.03.08   Language:English   Country:Japan  

  • LABNIRS によるVHI 感と脳賦活の関係の調査

    小村 啓, 山下 恭平, 大岡 昌博

    IIP情報・知能・精密機器部門講演会  2022.03 

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    Event date: 2022.03.07 - 2022.03.08   Language:English  

  • ウェアラブルデバイスによる皮膚・スティッ クウサギ錯覚の生起

    武重 拓実,小村 啓, 大岡 昌博

    IIP情報・知能・精密機器部門講演会  2022.03 

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    Event date: 2022.03.07 - 2022.03.08   Language:English  

  • Development of Robust Braking Controller for Autonomous Vehicles to Achieve Any Ride Comfort Performance

    Hiraku Komura, Masahiro Oya

    27th International Symposium on Artificial Life and Robotics   2022.01 

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    Event date: 2022.01.25 - 2022.01.27   Language:English   Country:Japan  

  • 熱刺激と触錯覚現象を用いた触覚ディスプレイの開発

    小村 啓, 大岡 昌博

    日本機械学会 2021年度年次大会 

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    Event date: 2021.09.08   Language:Japanese  

  • 心地よさを生起するHapticデバイス開発に向けた触覚のGestaltの定式化

    小村 啓, 矢崎 武瑠,大岡 昌博

    IIP2021 情報・知能・精密機器部門(IIP部門)講演会 

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    Event date: 2021.03.08   Language:Japanese  

  • Effects of body composition on kinesthetic illusion in elbow joints towards rehabilitation robotics

    Hiraku Komura, Takeshi Nozawa, Masakazu Honda, Masahiro Ohka

    26th International Symposium on Artificial Life and Robotics 

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    Event date: 2021.01.21   Language:English  

  • Enhancement Process of Kinesthetic Illusion Caused by Stimuli of Vibrations and Movies

    Tetsuya Hanai, Hiraku Komura, Masakazu Honda, Masahiro Ohka

    The 27th International Display Workshops 

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    Event date: 2020.12   Language:English  

  • 手首関節の運動錯覚に及ぼす筋腱の緊張状態の影響

    小村 啓, 久保 拓夢, 本多正計, 大岡 昌博

    第25回バーチャルリアリティ学会大会 

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    Event date: 2020.09.16   Language:Japanese  

  • 滑らかさを惹起する触錯覚現象の機序解明に向けた基礎調査

    望月 朋哉, 小村 啓, 大岡 昌博

    日本機械学会 2020年度年次大会 

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    Event date: 2020.09.14   Language:Japanese  

  • 振動・動画刺激によって生起される運動錯覚現象の強化過程

    花井 哲哉, 小村 啓, 本多 正計, 大岡 昌博

    日本機械学会 2020年度年次大会 

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    Event date: 2020.09.14   Language:Japanese  

  • Elucidation of Velvet Hand Illusion using LABNIRS toward a New Haptic Display

    Hiraku Komura, Hiroaki Kosugi, Masahiro Ohka

    2019 International Symposium on Micro-Nano Mechatronics and Human Science 

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    Event date: 2019.12   Language:English  

  • Control method of kinesthetic illusion using natural frequency of tendon toward compact rehabilitation devices

    Hiraku Komura, Kei Ikeda, Masakazu Honda, Masahiro Ohka

    2019 IEEE/ASME International Conference on Advanced Intelligent Mechatronics 

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    Event date: 2019.07   Language:English  

  • Combined Effect of Kinesthetic Illusion and Rubber Hand Illusion

    Hiraku Komura, Tomoki Shimura, Masakazu Honda, Masahiro Ohka

    The 8th International Conference on Manufacturing, Machine Design and Tribology 

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    Event date: 2019.04.25   Language:English  

  • Formulation of Tactile Gestalt to Express Variation in Velvet Hand Illusion Caused by Out-of-Phase Cycles of Two Wires

    Masahiro Ohka, Hiraku Komura, Toshiki Nakamura

    The 8th International Conference on Manufacturing, Machine Design and Tribology 

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    Event date: 2019.04.25   Language:English  

  • The Effects of Tactile Gestalt on Generating Velvet Hand Illusion

    Hiraku Komura, Masaihro Ohka

    IEEE VR 2019 

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    Event date: 2019.03.27   Language:English  

  • Brain Activation Measurement of Velvet Hand Illusion Using Pocket NIRS

    Masahiro Ohka, Yusuke Mitsui, Hiraku Komura

    ASME-JSME 2018 Joint International Conference on Information Storage and Processing Systems and Micromechatronics for Information and Precision Equipment 

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    Event date: 2018.08.30   Language:English  

  • Stimulation Conditions to Generate Velvet Hand Illusion Through a Dot-matrix Display

    Hiraku Komura, Masaihro Ohka

    2018 IEEE International Conference on Computational Intelligence & Virtual Environments for Measurement Systems and Applications 

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    Event date: 2018.06.12   Language:English  

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Honors and Awards

  • ベストプレゼンテーション

    日本機械学会情報・知能・精密機器部門(IIP部門)   心地よさを生起する Hapticデバイス開発に向けた触覚の Gestaltの定式化   2022.03.07

    小村啓, 矢崎武瑠,大岡昌博

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    Country:Japan

  • Best Paper Award, IEEE MHS 2019

    Nagoya university   Elucidation of Velvet Hand Illusion using LABNIRS toward a New Haptic Display   2019.12.04

    Hiraku Komura, Hiroaki Kosugi, Masahiro Ohka

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    Country:Japan

Grants-in-Aid for Scientific Research

  • ヒトの皮膚感覚を高精度に記録可能なセンサシステムの開発

    Grant number:24K17241  2024.04 - 2026.03   若手研究

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    ヒトが感じる触覚情報を記録・再生する技術の開発は技能伝承や遠隔医療実現の観点から期待される.これまで開発されてきたセンサは,皮膚振動を利用して操作者が感じる材質感を記録する方法や,爪色変化を利用して指腹に加わった力を推定する方法が開発されてきた.しかし,指腹の硬さや爪色は,外界の気温や指の姿勢,毛細血管の血流量のような身体状態の変化で容易に変化してしまい,センサを構成した環境とは異なる環境では材質感と力の推定精度が低下してしまうという問題点があった.本研究では,指の機械特性変化や血流量変化をリアルタイムで推定する技術を開発し,その情報・爪色・皮膚振動を用いて材質感と力を推定する技術を開発する.

  • VRの変革を生み出す新しい統一触覚理論の創成-触覚と温・痛覚のGestalt

    Grant number:22K19791  2022.04 - 2024.03   挑戦的研究(萌芽)

  • 触譜に基づく触覚情報の記録・再生システムによる感情制御

    Grant number:22H01444  2022.04 - 2024.03   基盤研究(B)

  • 時々刻々と変化するヒトの身体に適応した運動錯覚制御手法に関する研究

    Grant number:22K14225  2022.04 - 2024.03   若手研究

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    近年の研究で,運動錯覚(腱・筋肉に振動を与えると深部感覚(身体が動いた感覚)が生起する錯覚現象)において,脳回路の形成に効果があることが脳機能計測で示され,リハビリ分野への応用が期待され始めている.我々は過去の研究で,リハビリで行う巧緻運動の感覚を運動錯覚で生起させる技術の研究開発を進めてきたが,外部刺激によって腱・筋の剛性が容易に変化してしまい,安定した錯覚を生起することが難しいという問題があった.そこで本研究では,人の腱・筋の物理特性を計測し,振動刺激だけでなく筋・腱の状態(緊張や弛緩)も同時に制御に組み込むことで,巧緻運動のような繊細な運動感覚を錯覚現象によって実現することを試みる.

  • 触覚のGestaltの生成・崩壊を利用した材質感提示技術の開発

    Grant number:20K23346  2020.04 - 2023.03   研究活動スタート支援

Other External Funds

  • 革新的リハビリテーション実現に向けた運動錯覚制御法の開発

    2023.04 - 2024.03

    公益財団法人 スズキ財団 2022年度 科学技術研究助成 募集要項  

  • 触覚情報の記録・再生システム実現に向けたセン サ技術開発

    2022.10 - 2023.09

    公益財団法人 三菱財団  

  • Gestalt理論に基づいた触覚の情報化とHapticデバイスへの応用

    2021.01 - 2022.10

    公益財団法人 栢森情報科学振興財団  

Activities of Academic societies and Committees

  • 日本機械学会 情報・知能・精密機器部門   学術委員  

    2023.04

  • 日本ロボット学会会誌編集委員会   委員  

    2023.04

  • バイオメカニズム学会, 第44 回バイオメカニズム学術講演会実行委員会   プログラム委員長  

    2022.11 - 2023.11

  • アクチュエータシステム技術企画委員会   委員  

    2021.04

  • 計測自動制御学会 システムインテグレーション(SI)部門, 触覚部会   委員